Maintaining Jambi

Mephilles
5803
Ctrl+Alt+Defeat
Modder
ns2_docking2
Posts
331
Location
Germany
Joined
29 September 2013
20 February 2017 - 11:21 EST
#31
the problem is if I do this once manually then everytime I regenerate the pathng mesh I would need to do it manually again and knowing me I will forget this and it will break again. Therefor I prefer a solution that works with the automatically generated pathing mesh.
Deck
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Team Awesome
Posts
306
Location
United States of America
Joined
16 July 2014
4 March 2017 - 10:29 EST
#32
So did you look into opening up the space in oxy for the cysts, but not allowing skulks or marines to go through it? Also, what about making the opening wider in oxy so you have to block it with 2 armories instead of 1?

I know that makes it harder to block, but if it makes the game play better...would it be that bad? Is there any way you can make it slightly wider where you can still block an onos with one armory, but it would help the cyst issue? And yes, other aliens would have an easier time getting through against 1 armory.
Deck
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Team Awesome
Posts
306
Location
United States of America
Joined
16 July 2014
19 March 2017 - 11:56 EDT
#33
There was an a potential fix implemented for the cysting bug on Jambi. After testing, we have not been able to reproduce the bug. Please let us know if you do see the bug. Great work by Mephilles!
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