8 August 2011 - 09:20 EEST
Alright, so after dealing with IRL business for a few months, it's finally time to start building my new PC and getting back into gaming. I have done substantial research on most of the hardware components for the PC build. Currently I'm at the point where I've looked at the available options for 120 Hz LCD monitors and am browsing the local community boards for CRT monitors on sale/being donated. My last good CRT from several years ago was found being thrown out at my university shipping docks...
However, I am looking for additional input about monitors and hoping some sagely Euros would be willing to contribute (I already know Meb is biased towards CRTs).
Reading up on a 2008 thread on 120Hz LCDs (http://www.avsforum.com/avs-vb/showthread.php?t=960548) introduced me to the problems of the sample-and-hold display style with all LCD screens. This effect contributes to 70% of motion blur with LCD screens, whereas response time is the other 30% and isn't very significant these days anyway with 2ms response times. I would think that even at 120Hz you'd get plenty of visible movement blur for FPS games that require any significant wrist action. I doubt there have been any significant changes with the newer 120Hz LCDs over 2 years (unless I missed manufacturers implementing some kind of effective technology to introduce rapid flicker into LCD displays).
Thus, as far as I know, CRTs perform better than true 120Hz LCD monitors, and any LCD monitors in general at this point. I know CRTs are also cheaper than 120Hz LCDs these days, the latter of which runs anywhere from ~$150 (~€88) for 22" and upwards and beyond $500 (~€355) for 23.5-24" screens. I don't really care for larger monitors at this point. On the other hand, CRTs take up a lot of desk space. The good CRTs are difficult to find these days. Finally, thinking long term, frying my eyes daily for 2+ hours with CRT radiation at 100+Hz probably isn't a great idea as I continue to age.
My current opinion on the matter is that it would be good to have a functional 100+Hz CRT monitor for competitive matches only while using a 120Hz LCD monitor would suffice for casual gaming.
So, here are the questions that I hope some of you can answer and perhaps update your views from the previous thread in this forum:
How much of a difference is there for competitive gaming performance of players who have experience playing on 100+Hz CRTs versus 120Hz LCDs in FPS games? Who here with appreciable skill still uses CRTs and who in this group is happy with their 120Hz LCDs?
Also, what types of 120Hz LCD monitors are some of you using and are you happy with them? I am aware of the ones on this site: http://www.nvidia.com/object/3d-vision-requirements.html
including of course the Samsung 2233RZ, ViewSonic VX2268WM, BenQ XL2410T, LG 2363LD, and the Acer GD245HQ.
However, I am looking for additional input about monitors and hoping some sagely Euros would be willing to contribute (I already know Meb is biased towards CRTs).
Reading up on a 2008 thread on 120Hz LCDs (http://www.avsforum.com/avs-vb/showthread.php?t=960548) introduced me to the problems of the sample-and-hold display style with all LCD screens. This effect contributes to 70% of motion blur with LCD screens, whereas response time is the other 30% and isn't very significant these days anyway with 2ms response times. I would think that even at 120Hz you'd get plenty of visible movement blur for FPS games that require any significant wrist action. I doubt there have been any significant changes with the newer 120Hz LCDs over 2 years (unless I missed manufacturers implementing some kind of effective technology to introduce rapid flicker into LCD displays).
Thus, as far as I know, CRTs perform better than true 120Hz LCD monitors, and any LCD monitors in general at this point. I know CRTs are also cheaper than 120Hz LCDs these days, the latter of which runs anywhere from ~$150 (~€88) for 22" and upwards and beyond $500 (~€355) for 23.5-24" screens. I don't really care for larger monitors at this point. On the other hand, CRTs take up a lot of desk space. The good CRTs are difficult to find these days. Finally, thinking long term, frying my eyes daily for 2+ hours with CRT radiation at 100+Hz probably isn't a great idea as I continue to age.
My current opinion on the matter is that it would be good to have a functional 100+Hz CRT monitor for competitive matches only while using a 120Hz LCD monitor would suffice for casual gaming.
So, here are the questions that I hope some of you can answer and perhaps update your views from the previous thread in this forum:
How much of a difference is there for competitive gaming performance of players who have experience playing on 100+Hz CRTs versus 120Hz LCDs in FPS games? Who here with appreciable skill still uses CRTs and who in this group is happy with their 120Hz LCDs?
Also, what types of 120Hz LCD monitors are some of you using and are you happy with them? I am aware of the ones on this site: http://www.nvidia.com/object/3d-vision-requirements.html
including of course the Samsung 2233RZ, ViewSonic VX2268WM, BenQ XL2410T, LG 2363LD, and the Acer GD245HQ.