Match team sizes

Simba
2852
Posts
311
Location
United States of America
Joined
24 June 2012
13 March 2013 - 22:44 EET
#1
I've looked around a little bit and I can't seem to find much information regarding this question, however I am a bit curious - from what I gather all matches are 6v6 in NS2 competitive scene. Are there any differing size leagues/competitions/gathers?

Are there competitive 7v7 or 8v8 etc matches? If there are not, for what reasons exactly?
huhuh
25
Danny Est Gros
Posts
414
Location
Toulouse, France
Joined
6 May 2005
14 March 2013 - 01:00 EET
#2
No.

I think a competition tried (maybe it was Clanbase or some other generic website of the kind) allowing teams to choose between 6v6, 7v7 and 8v8. I guess it did not work.

NS1 was balanced around 6vs6 so that was it. NS2 may bit a little bit fairer because of the res system but would still probably give an edge to the Marines just due to how upgrades work and the melee versus distance concept. Plus, 6v6 is already hard enough to pull out sometimes in terms of availability of players so anything bigger really makes things exponentially harder.
ScardyBob
Noavatar
Team 156
Posts
126
Location
United States of America
Joined
7 April 2012
14 March 2013 - 09:33 EET
#3
Its derived from CS1.6's 5v5 + 1 for the comms. However, its become the standard for organizational reasons. Getting regular practices with a 6 player team is a nightmare. Adding even 1 or 2 players can make it totally unworkable.
YoungTrotsky
Noavatar
Posts
46
Location
United Kingdom of Great Britain and Northern Ireland
Joined
6 November 2012
14 March 2013 - 15:55 EET
#4
I think it would be harder to achieve the kind if teamplay that makes comp NS great with team sizes above 6. That's not to say it would be less fun, just more random. And yes, organising 6 people to show up at a set time is already hard work for lots if teams I think, getting 8 people together would probably require a MUCH larger roster and that makes it even harder to achieve teamwork/synergy.
bHack
1392
Posts
405
Location
London, United Kingdom of Great Britain and Northern Ireland
Joined
28 April 2007
18 March 2013 - 16:30 EET
#5
ScardyBobIts derived from CS1.6's 5v5 + 1 for the comms. However, its become the standard for organizational reasons. Getting regular practices with a 6 player team is a nightmare. Adding even 1 or 2 players can make it totally unworkable.


It's not derived from cs1.6. In NS1 you didn't have alien com. huhuh is right, clanbase hosted multiple leagues for 6v6,7v7 and 8v8. After couple of seasons only 6v6 stayed. As I remember, Americans continued to play both 6v6 and 7v7 for a while in their own league.
So it was 5m vs 6a on the field all the time. There is a great impact on game balance when you play 6v6 and 7v7 OR 8V8 matches!
New Reply