26 February 2015 - 12:32 EST
Yes and lets add a market with weapon skins.
I'm going to share my viewpoint behind the cyst change.
The game is fine as is, whats wrong with it? Maybe show some statistics where marines or aliens are so far ahead of the opposite team if these cyst changes go through.
Currently marines dominate early game forcing aliens to stay on 2-3 harvesters until lerks. After they get lerks this expansion will be TIMES slower than before and can easily be cut again.
If marines win early they snowball the game like never before and aliens can never come back from the deficit. The game is made with power spikes (lerk pop, sg, fade pop, onos, hmg etc) and nerfing cysts means aliens power spike is a ton smaller than the marines. This causes imbalance, something that I personally haven't seen in a long time.
When we played last season there wasn't a single game where I thought "damn marines/aliens are overpowered that is the only reason we lost" OR "Man If cysts had less hp we would've won". Why are we targeting the cysts? If you're quick enough to take the room back nothing happens and marines actually win more because by default they have more resource nodes and aliens grouping means no resource pressure.
I'm going to share my viewpoint behind the cyst change.
The game is fine as is, whats wrong with it? Maybe show some statistics where marines or aliens are so far ahead of the opposite team if these cyst changes go through.
Currently marines dominate early game forcing aliens to stay on 2-3 harvesters until lerks. After they get lerks this expansion will be TIMES slower than before and can easily be cut again.
If marines win early they snowball the game like never before and aliens can never come back from the deficit. The game is made with power spikes (lerk pop, sg, fade pop, onos, hmg etc) and nerfing cysts means aliens power spike is a ton smaller than the marines. This causes imbalance, something that I personally haven't seen in a long time.
When we played last season there wasn't a single game where I thought "damn marines/aliens are overpowered that is the only reason we lost" OR "Man If cysts had less hp we would've won". Why are we targeting the cysts? If you're quick enough to take the room back nothing happens and marines actually win more because by default they have more resource nodes and aliens grouping means no resource pressure.