Season 3 signups open!
The signups for NSL Season 3 are now open!
Playing in the league
If you played in the season before, you can skip this part, but for new teams I will describe what it is like playing in this league, and what is expected of you.
When the season begins, you will have one game to play every week. The leagueweek begins on the default day(sundays) and time we have set for each region. Your games should be played before the default time for the next week, so you can reschedule all you want within the leagueweek.
We always expect to have confirmation on time and day from both teams in the match comments, even if you are playing at default time! Putting confirmation of match time in the match comments is a massive need for admins, referees and casters, please do it! Both teams must do it, so we also have some kind of proof of the teams being in contact in case of a team not showing up. It also works as your ensurance in case of no-shows. Here is an example of a scheduled match.
We expect you to get in touch with your weekly opponents and find a day, time and server to play on.
If you need a server, contact gamerkatze, or your respective division admin.
Schedule
The league play begins at the 8th of September and will last 10 weeks, the first 7 weeks will consist of group play, round robin style. Then there will be a cleanup week in leagueweek 8(27th of October), to play eventually forfeited matches or tiebreakers or matches from the group play that for some other reason haven't been played yet. In leagueweek 9(3rd of November) the playoffs begin with semifinals. And then finally the finals and 3rd deciders in leagueweek 10(10th of November).
Once the season begins, we will put up newsposts with the matches every friday to remind you about your matches on the sundays(default time, you can reschedule all you want within the week).
Creating a team
- To create a team, register an account and go to Agenda -> Create a new team
- Get your players to register and tell them to Join your team in their Agenda.
- To accept your players on the team, go to Agenda -> Click your team name -> Edit(scroll down) -> Members -> Change Joining to Member/Leader/Deputee.
- To join the league, go to Agenda -> Click your team name -> Edit(scroll down) -> Contests -> Join NSL S3 Signups.
- You're done, check the signup list for your team name to see if you've done it correctly.
Geographical Location
Just like previously, the season are open to teams from all over the world.
And provided that there are enough teams from a region, we can open a new league for that region if the community wishes for it.
In season 1 and 2 we had European, North American and Australian leagues. If we open up for a new region, we will need a regional division admin from that area.
If there are not enough teams from your region, we can move your team to the closest geographical league if you wish for that. But if you're playing in another regions league, you will have to play on that regions servers unless your opponents allow for another server.
Format
This season the divison sizes the top divisions will consist of 8 teams, while the lower divisions will consist of 16 teams. Given that we get enough signups for a region. Also, the top divisions will be re-named to Premier Division together with the decrease in teams.
Eight teams is also the prefered minimum number of teams for a region to have their own league, but if we have 4-8 teams from a region, we could also open a league for them, but they would have a longer wait between the group play and the playoffs compared to the other regions if they have less than 7 teams.
Divisions are split by seedings, the top 8 seedings from a region plays Premiere Division, consisting of a single group.
Division 1 will be 9th-24th seeds(or 9th-16th seeds, depending on the number of signups), split into two groups of 8. And so on.
Seedings, seeding matches
We already have seedings from teams that participated previous seasons and cups. If your team did not participate (and at least tie a match) in any contests, you need to play 1 or preferably, 2 seeding matches, since 2 matches gives us more data to work with.
We will contact any new teams without seedings to help them pick opponents roughly their own level, or you can simply organize them yourselves. Beware, there is a maximum of 2 seeding matches allowed and you have to at least tie against your opponent to get a seeding. Study the seeding list carefully and talk with the teams about what level they percieve themselves on.
The teams you ask must be aware that it is a seeding match, and we will confirm the result with them after you give us the result. Practice matches does not count as a seeding match.
The seeding matches have to be played like a regular group play match in the season; 2 maps, 4 rounds with the NSL Season Rules.
These matches must be played before the signups deadline, check below.
The results must be reported to me, swalk, just send me a PM.
Note: Any teams without a seeding will share the lowest seeding of the region. This can cause badly seeded groups, so please try to get a seeding. The season is long if you're playing alot of teams that are not remotely at your own level. There will obviously always be winners and losers.
Up/down matches
Due to the drastic change in the divisions and alot of teams changing or disappearing, up/down matches will not be played for this season.
Signup deadline/resign team
The signups for season 3 will close on the 31st of August, and you MUST have at least 6 players registred on your team before this time!
If you signed up and for some reason do not want to participate or can't get 6 players for the signup deadline, please contact me, swalk so I can remove your team.
Referees/Shoutcasters
We are always looking for more referees and shoutcasters, if you would like to be either or both, please contact me, swalk or another admin.
Comments
ret
what is the closing date for signups?
14 August 2013, 14:11
Argosh | RadicaL
31st August
14 August 2013, 17:05
EisTeeAT
Maybe you should let Kye read it and then tell you 8) !
I am guessing he is a better reader?
Much Love !
14 August 2013, 18:13
ritual | The Boys
Are we using the summer cup mod for season 3?
15 August 2013, 03:40
psico
Patch 30.08.?
15 August 2013, 04:56
Nexen
loller seedings...gg
15 August 2013, 12:00
ritual | The Boys
yeah the seeds are allllll fucked up for North America at least. 5 out of the 8 div 1 teams don't even exist.
15 August 2013, 16:12
swalk | Xeon
@ritual No, the summer cup mod is for the summer cup.
The reason there still are teams, currently non-existing, on the seeding list, is in case they should come back for the season. Ignore them for now, they will get removed if they don't sign up for the season.
16 August 2013, 00:31
ritual | The Boys
Ah, bummer. The summer cup mod has been great for balance imo.
16 August 2013, 00:42
swalk | Xeon
I agree, but we should have the official patch in time for the season.
16 August 2013, 09:12
Smaragor
it still says "gamerkazte" in the first part
20 August 2013, 10:48
swalk | Xeon
@Smaragor Shouldn't it? As far as I know he is still in charge of the gameservers.
On another note, we might bring in 5 more maps to the map pool. The first one, which is rather certain is ns2_docking. I would like to see a NSL version of it, but Mendasp isn't around anymore.
The second one is ns2_tanith - originally by ssjyoda. Jonacrab have, with some help from Mendasp, textured the entire map and made balance changes to it. Here is the workshop link for the new version: http://steamcommunity.com/sharedfiles/filedetails/?id=170821529
The third one is ns2_turtle, which is getting a major update soon, hopefully in time for the signups to close. That is a possible candidate as well, go check out the changes to the layout in his topic:
http://forums.unknownworlds.com/discussion/comment/2126448/#Comment_2126448
The fourth map is ns2_icarus by Lazer, which was supposed to be played in season 2, but was removed due to lack of update on significant bugs. He updated it just as the season had begun. It deserves another playthrough.
http://steamcommunity.com/sharedfiles/filedetails/?id=100257009
Finally, ns2_biodome, which is coming with the official build the 30th of August.
I encourage every team to pcw/scrim on these maps to find out if they have any problems and report them to the mappers. Or worst case scenario, report to us if you think we need to exclude any of them.
20 August 2013, 12:28
EisTeeAT
swalk he ment that it is gamerkaTZe and not gamerkaZTe!
20 August 2013, 13:21
swalk | Xeon
Fixed
21 August 2013, 00:34
Bladou | La Team a Doubla
no Australian/NZ team ?
21 August 2013, 06:16
swalk | Xeon
Seems not. :(
http://ausns2.org/showthread.php?673-NSL-Season-3
21 August 2013, 14:58
Jekt | Envy
We have our own league launching after the content patch.
21 August 2013, 16:12
swalk | Xeon
You could still play both, I saw some talk about playing in the NA league. It would be interesting to kind of(ping) see how the australian/NZ teams scale with the american teams. It would also be more skill balaced than your own league since there are more teams participating.
21 August 2013, 17:59
ritual | The Boys
TBH I think it's absolutely silly that we're doing an NA and an EU division... If we mixed the two together, there would be a lot less of a skill gap problem between teams, and there really are almost too few teams to even have an NA division :/
21 August 2013, 18:40
Jekt | Envy
There would be more teams overall if every team in AU did decide to join Swalk. But as you can see, no one wants to join the NSL league. Not after how poorly handled the events in Season 1 and 2 were.
Pings and timezones don't make it viable for most either.
22 August 2013, 01:23
Bladou | La Team a Doubla
+1 ritual, that was not a real pb in summer cup. The only problems was regular schedule pbs.
22 August 2013, 03:38
malga | iMAGINE
+1 to ritual
22 August 2013, 07:39
swalk | Xeon
@ritual I did already consider that, looking at the S3 signups, the scene have shrunk to about 1/3rd of what we had in Season 1 and 2. So unless we suddenly get a load of teams joining from UWE's advertisement(in-game, social media and at the event at i49 this weekend) of the league, which is still nowhere to be found, I think we are going to put everyone together in one big league.
I am assuming the various cup results we have should be enough information to mix the seedings together as well.
22 August 2013, 11:18
Sam | one brit too many
Playing NA teams is definitely no problem for us. Ping is easilly playable and just good to play some more teams. Aus pings are a little crazy though but certainly wouldnt mind playing them.Its not like we are spoilt for choice of teams to play.
22 August 2013, 11:31
ritual | The Boys
@swalk, happiest day of my life :D
22 August 2013, 16:55
vartija | KelaKorvausKöyhille
That, or he may have just single handedly killed half of the scene.
23 August 2013, 02:35
swalk | Xeon
I admit it, I told every dead team to stop playing.
23 August 2013, 11:03
jope | Team Awesome
as an observer, pings and fair play are sometimes not always aligned. If AU teams joined in, should they be paired mostly vs west coast teams? If they are against an East, i think a gentleman's agreement would be to play on a west server. similar for EU, if a west team is playing an EU team, play on an east server. CAL used to have a rule that the avg team ping had to be within a certain range. Perhaps this could be something to talk about.
23 August 2013, 17:57
swalk | Xeon
I spoke with Flatrectomy, he is going through texturing his remake of ns2_caged. He hopes to be finished before the signup deadline, like ns2_turtle. Please test this map as well. It's mostly greyboxed in it's current version, but it should be fully playable.
24 August 2013, 06:34
vartija | KelaKorvausKöyhille
Well, dear swalk. There was concern of having to play against murican teams when ensl changed to nsl. Maybe like autralians we get competing league, where you only need to play teams in your own region. Could be maybe called Ensl.
24 August 2013, 08:02
Bladou | La Team a Doubla
We tested turtle, but we want to see the b3. The b2 in not perfect at all.
24 August 2013, 08:03
Fana | Archaea
"Closest average ping" rules and the like are bad, and not actually fair at all. The only option that makes sense is one map eu serv one map us serv, each server being chosen to minimize ping difference.
Agree with turning it into one collective league (as most know I do by now). This game is gonna be dead soon anyway, may as well squeeze the last life out of it while we still can.
24 August 2013, 09:55
swalk | Xeon
Dear vartija. There is currently concern that the divisions will be even less skill balanced than the divisions of season 2, due only have one third of the amount of teams signed up for the coming season.
Putting together every team in one league will help this issue. If we stick to regional split leagues, we will have less interesting games and more stomps. And from what people are telling me so far about this subject, you seem like the only one arguing against it. If there is a majority of teams that really want to stick with regional split leagues, we will do that. But people need to voice themselves, I can not read minds.
24 August 2013, 12:06
swalk | Xeon
In preparation for putting together everyone in one single worldwide league, I have done my best to mix together the seedings of the different regions based on results from the cups. At the same time I have removed any teams I know have disbanded. In case any of those teams will come back for the season, they will have their old seeding back.
But currently this is how the divisions will be for the season. This can and will still change as we have 5 teams that are currently "Unseeded" and there might be more teams joining up during the coming week.
http://www.ensl.org/articles/746
25 August 2013, 09:24
Fana | Archaea
Good work, swalk. I disagree with having such a small top division, though. The difference between the top and bottom teams in that division is unfortunately quite large. With this few teams signed up, it might be better to just have two divisions. If more sign up, say 45, three divs with 15 in each sounds good to me.
25 August 2013, 10:09
swalk | Xeon
Well if I make it any larger, the skill difference will be even larger as well. Also, if I were to increase it, it would have to be an even number. And make two groups, for the season not to last more than the 10 weeks. I can't just make 15 team divisions and make everyone play everyone. It would possibly result in lots of bad games and it would definitely take way too many weeks.
25 August 2013, 11:21
Fana | Archaea
Everyone doesn't have to play everyone, so 15+ team groups with a ten, or less, week season is perfectly possibly. See my suggested league format outlined here: http://www.ensl.org/topics/893
I'm happy to explain it further if you want me to, that post is just a rough outline.
25 August 2013, 18:07
swalk | Xeon
Yeah, I read that. Seems like a wierd and overly complicated format to me, but that's just my personal opinion by reading the post. I haven't tried it, which means I don't know the algorithm/exact format either. I wouldn't completely dismiss it, but I can't quite figure out what to do with it. And I'm not sure it would be a positive change to have that high of a skill difference in some of the matches.
I know blind put Zefram on the task to create a ladder running alongside the league and during off-seasons, not sure how far ahead that project is. I know this is not exactly the same thing, but to me that format you suggested seems like a mix of both. The plan is to have both a ladder and the season format.
25 August 2013, 18:28
Fana | Archaea
It's hardly complicated at all. You don't even strictly speaking need an algorithm, the matchups can be done manually. It combines some of the advantages of a ladder with the necessities of a league format and reduces some of the problems associated with a standard league format (namely that of some teams having to play an entire season in the top division without a realistic chance of winning a single match and the problem of teams folding during the middle of a season, creating weeks with nothing but forfeit matches).
26 August 2013, 11:08
swalk | Xeon
I'd much prefer not to have to do all the matches manually for every team, every single week. The workload I get from the season is intense enough as it is. If I were to do this in any case, I would need some form of algorithm, random matchups doesn't quite work. It would be too messy and not make much sense. Still when having an algorithm I don't see how this can prevent disbanded teams from causing forfeit matches. When the divisions has an even number of teams, everyone has an opponent. When one team drops, it will always cause forfeit weeks.
26 August 2013, 11:46
Bonkers | Team Work & Tactics
Fana is right, we need to know how the ladder system is coming along.
26 August 2013, 12:26
swalk | Xeon
Ask Zefram. Most of the work is creating a ruleset I believe. The system have been on the website the entire time, just never had any contests created as a ladder for ns2.
26 August 2013, 12:55
Fana | Archaea
The workload is your own call, of course, but I don't think this would be as much effort as you fear it will be.
As for preventing disbanded teams from causing forfeit matches: Dead teams would simply not be scheduled for further matches, meaning the max "automatic" forfeits each week would be 1 if there is an odd amount of "live" teams, and 0 if there is an even amount of "live" teams.
26 August 2013, 15:42
jope | Team Awesome
@Fana, I agree the map/server works better than avg ping, however after seeing one of the summer cup matches have issues with west vs UK, the avg ping could have rectified that situation I guess better, amongst other compromises. I hope the game does not die soon. Hvor er Norsk optimisme? Jeg er fra USA, men arbeider i Norge for sommeren
27 August 2013, 07:38
Syknik | Skill Issue
IMO let the top division be hardcore, 2 matches per week. But allow for reschedules, and say after 3/4 of the season is done, they need to make sure that if they rescheduled any that they need to get it done or else t'is forfeits.
27 August 2013, 09:11
swalk | Xeon
@Fana Having to create all the current weeks matches every week will frustrate me. I like to do it with an algorithm and then be done with it. It is the single most tedious thing about creating the contests. Call me lazy, but I know how frustrated I would be if I had to do this every week.
I still don't quite get the format you're suggesting, with that method you would end up having some teams play eachother more than once per season and others not? It doesn't make any sense in my head in terms of fairness within the divisions. One team could get 'lucky' and meet a team they can fairly easily beat 4-0 twice during a season. Stacking up that teams points. This isn't the only bad scenario I am imagining with that format.
27 August 2013, 09:59
Bladou | La Team a Doubla
http://en.wikipedia.org/wiki/Swiss-system_tournament :)
Btw, there is a NZ team. Weird.
27 August 2013, 10:38
Bladou | La Team a Doubla
Add to my link : I want to speak with you about that in pv :) This is completely adapted to the DIV2-DIV3.
27 August 2013, 10:56
Fana | Archaea
Thanks, Bladou. What I'm suggesting is essentially a swiss system tournament, but with playoffs for the top 8 teams.
I also think the format should be changed to one map a week, instead of the current two.
27 August 2013, 12:15
swalk | Xeon
Yeah that cleared up some things Bladou, thanks.
"The principle of a Swiss tournament is egalitarian in nature and is not designed to determine who is the strongest player in a group."
I'm thinking this might not be the best option for the season. Maybe the ladder?
27 August 2013, 12:35
Fana | Archaea
No, with playoffs it is just as accurate for skill differentiation as a round robin league system. Don't get hung up on whatever wording some wikipedia writer used.
27 August 2013, 13:15
Bonkers | Team Work & Tactics
I agree with Fana. I'm pleased he is so keen on this ladder!
27 August 2013, 14:14
Bladou | La Team a Doubla
Of course, I agree . A 7 round swiss with playoff would be nice, isnt he ?
27 August 2013, 14:20
Fana | Archaea
27 August 2013, 18:01
Golden | Snoofed
The system Fana is describing is NOT a ladder. It is the system that CAL (and later ANSL) used to schedule matches during season play. It worked as follows:
Teams are ordered in standings by previous season's ratings. Each week the teams are scheduled vs the next rank team that they have not yet played. So in week 1, Team 1 plays Team 2, Team 3 plays Team 4.
After week one, the standings are updated and the schedule is made again by the same criteria. So say Team 1 and Team 3 were victorious, then Team 1 would play Team 3, Team 2 vs Team 4.
Its really not complicated, and, depending on your schedule creation system, should take less than 5 minutes each week for making the schedule.
The problem occurs when teams postpone their match.
27 August 2013, 22:53
Bladou | La Team a Doubla
I fact, TEAM 1 play vs Team 3 in the first round in Swiss system :D. If you have teams 1 2 3 4 5 6 7 8, the 1st pairing will be :
1 - 5
6 - 2
3 - 7
8 - 4
28 August 2013, 03:48
Jekt | Envy
Ladders are awful. Time will prove Fana correct. As time has with every other attempted ladder system for every low player count team game ever.
Ladders aren't interesting. They get stale almost immediately. Good luck getting challenges sent and accepted 2 weeks after its launched.
28 August 2013, 05:47
Bladou | La Team a Doubla
I made simulation, and a 7 round + playoff by 8 seems to be a good way.
Look at this (I used fake ELO for the program)
http://rtempleur.free.fr/
28 August 2013, 07:22
swalk | Xeon
@Golden Less than 5 minutes? Probably more like 30 minutes to create 15-20 matches with this site. On top of that comes the calculation of who plays who.
This site is not ideal for this format and I can't be doing it manually every week. I would get fed up with it and I don't want that. Neither would any of you, because me being fed up with it will result in matches getting posted too late or not at all.
Also, I still don't think this is the best format for the season in any case. The skillgap in the matches becomes too huge and round robin is more precise in terms of getting a "true winner" of the group. I am sticking with the round robin format.
28 August 2013, 11:37
Bladou | La Team a Doubla
As you wish.
28 August 2013, 11:45
Fana | Archaea
That's pretty cool, Bladou.
Nobody cares about that. Playoff results is the only thing that matters. That's how it's always been and that's how it would still be with this system.
The actual effect of using the swiss system would actually be lessening the skill gap, not widening it as you claim.
Is there anybody willing to volunteer to help swalk do the scheduling each week?
EDIT: Bladou is willing to do the pairings, so swalk won't have to do any extra work. So lets go go go! Anyone reading this who would like to see this league improve and create a more enjoyable experience for all the participating teams, please speak up, otherwise I doubt anything will happen.
28 August 2013, 12:21
Bladou | La Team a Doubla
(i could do the pairing, I made the complete tournament in 5 minutes :D)
28 August 2013, 12:58
herakles
+1 make it happen
29 August 2013, 16:33
YoungTrotsky
I like the sound of the Swiss system. +1
30 August 2013, 11:22
swalk | Xeon
The plan is still to have the round robin format. The site is not ideal for the swiss format. Bladou have no clue what it is he is agreeing to. No offense, but it is a huge task. The commitment to do this at the same specific time every week, for 10 weeks, with the condition of the site, is too much to ask from anyone imo.
From what I can understand We have the new homepage about halfway finished. But we lack a php coder, I'm not sure why blind hasn't gone public with that information. We need someone to take over from the previous person making it. Maybe we could incoperate the swiss system in the code of the new site and have it in season 4, if we get a coder. The plan was to have the new site ready for season 3. But as the creator stopped working on it, that did unfortunately not become reality. Again, from what I understand, we have all the artwork we need for the site, we're "just" lacking most of the encoding of it.
30 August 2013, 12:01
Fana | Archaea
The coding is 95% of the work, not 50%.
I think you're making this sound a lot harder than it actually is, but if you're not even willing to let someone try, then I guess that's that.
Another season of pointless and frustrating games for 25% of the teams. Yay.
30 August 2013, 13:19
Bladou | La Team a Doubla
disappointed
30 August 2013, 13:37
swalk | Xeon
@Fana Some of the coding is already done. I've coded myself, not php though, but I am aware that the coding is the majority of the work. The website is still estimated about halfway done.
30 August 2013, 14:01
Fana | Archaea
Alright, I just misunderstood you then.
30 August 2013, 14:11
YoungTrotsky
there must be some nerds out there who know how to make websites!
30 August 2013, 15:29
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