More Balance Mod
The opening week of Season 4 has been a resounding success. Thanks to the NSL staff who somehow managed to cast and referee EVERY single game. Many thanks also go out to teams. You scheduled and played every single (2 more to play this week) Week 1 match. I commend us and am thrilled that games are being played and we're getting back into the groove of things. Let's keep this momentum going into Week 2. Deadlines for Week 2 matches is April 8th.
As we continue our goals to create a useable balance mod, I'd like to introduce our next set of changes. As always, please provide feedback in the forums.
- Lerk hitpoints increased to 200. Armor increased to 150
- Lerk biterate increased slightly
- Onos boneshield now gives invulnerability from all sides
- Fade start with shadowstep
- Fade structure damage increased to 85 damage
Comments
snb | NERDS
1 April 2014, 11:52
Tinki | We're grumpy
1 April 2014, 11:57
Griff
1 April 2014, 12:00
ContagiouS | el'pheer
1 April 2014, 12:23
Freevoi | Gorge Busters
1 April 2014, 12:28
RioS
And have should be able to defend themselves vs marines SG rush
1 April 2014, 13:05
Pelargir | We're grumpy
1 April 2014, 13:19
sublime
1 April 2014, 13:43
Cubi | 2hrsLater
1 April 2014, 13:51
Moadib
1 April 2014, 13:56
Sohma | onFire
1 April 2014, 13:59
Arj | Ant
1 April 2014, 17:15
ItsSuperEffective
HMG's and Devour.
That is all. *drops mic*
2 April 2014, 10:04
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